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Here is Pain Points our Auracast solution is going to solve.
Inaccurate Proximity Triggering: The headset is either too sensitive (triggered by far/distant beacons) or too insensitive (only triggers at an absurdly close 30cm).
Lack of Directional Filtering: The device cannot isolate the target beacon in front of the user; it gets falsely triggered by surrounding or lateral beacons in the room.
Wiring & Power Constraints for Artworks: Previous setups required external power per artwork. The goal is to use battery-powered BLE beacons to avoid wiring completely.
High Beacon Density & Calibration Issues: Managing and calibrating hundreds of beacons in a museum is difficult; the system needs post-installation signal calibration to avoid interference.
Cumbersome Configuration: There is no easy way to configure each beacon individually (requires a dedicated smartphone app).
Hardware/Supply Chain Mismatch: The headset and beacons come from different suppliers, resulting in non-functional prototypes and poor integration.
Flawed Audio Interaction Logic: The system needs to reliably trigger the specific audio clip, play it to the end, and then correctly resume scanning for the next close beacon.